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Software Vault: The Games Collection 1
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software vault.zip
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software vault
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CDR06
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MAJYK90.ZIP
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INS03.RIP
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Wrap
Text File
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1993-08-13
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2KB
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25 lines
!|1K|*|Y00000100|1B0000020PW8030F000F080700000F07000000|w0010271610|W00
!|1U0O1PGP670000<><>|Y04000200|1B8C0U020PX4030F000F080700000F0700008C
!|1U4M0A00000000<>Instructions 3/5<>|Y00000100|1I0J0500110BLADEMTR.ICN
!|1PF205000|1P0I6H000|1PF26H000|1B8C0K020QPM0300080F080700000F0700008C
!|1U4S6M00000W20<>Click Here to Continue<>^m|c00|@1923Sciences:|#
!|@192N There are three sciences in the game. Social science allows for|#
!|@192X larger cities. Military allows for more powerful units. Majykal|#
!|@1937 science allows for spell use and majykal units.|@193RUnits:|#
!|@194B There are several different types of units within the game,|#
!|@194L ranging from infantry to greek fire and drakes. Each of these|#
!|@194V units have three important statistics to keep track of. ATK|#
!|@1955 determines how strong an attack by that unit can be. DEF|#
!|@195F determines how well it can defend itself, and MOV determines|#
!|@195P how fast that unit can move per turn.|c0F|@1822Sciences:|#
!|@182M There are three sciences in the game. Social science allows for|#
!|@182W larger cities. Military allows for more powerful units. Majykal|#
!|@1836 science allows for spell use and majykal units.|@183QUnits:|#
!|@184A There are several different types of units within the game,|#
!|@184K ranging from infantry to greek fire and drakes. Each of these|#
!|@184U units have three important statistics to keep track of. ATK|#
!|@1854 determines how strong an attack by that unit can be. DEF|#
!|@185E determines how well it can defend itself, and MOV determines|#
!|@185O how fast that unit can move per turn.|#|#|#